


Only thing you need to be careful of is if your party moves around a lot, you don't accidentally move an unguarded hero beneath rubble.īesides guards or high dodge characters, you can either stack prot and just face tank the rubble, or use a damage reduction debuff skill like Leper's intimidate to reduce rubble damage to reasonable levels. GR that's doing fade -> lunge will probably also be at the cap too, especially if you pop toxin trickery. Man-at-Arms also makes your whole team more dodgy (Bolster + tactics), which means fulminate/eye on you are far less likely to land. Just be aware that Man at Arms is far more likely to get tagged by Eye on You, which if it stuns will cancel his guard. Man at arms has worse dodge, but his guard only needs to be cast every other round, or you can just continually cast guard to double stack the prot buff. Do be aware two pieces of rubble can drop though. Rubble's accuracy is only 89% on veteran, so you only need about 84 dodge to hit the effective dodge cap, Houndmaster fits the bill here. The easiest way to deal with rubble is with a guard character.

Honestly just look up the prophet's stats on the wiki.
